| (2) | Collision Test Left | - | Test for left "wall" collision: 0/no, 1/yes |
| (3) | Collision Test Right | - | Test for right "wall" collision: 0/no, 1/yes |
| (4) | Collision Test "Floor" | - | Test for "floor" collision: 0/no, 1/yes |
| (5) | Collision Test "Ceiling" | - | Test for "Ceiling collision: 0/no, 1/yes |
| (6) | Cliff Pause for "Floors" | - | Test for steep drop in "floors": 0/no, 1/yes |
| (7) | Cliff Pause for "Walls" | - | Test for steep rise in "floors": 0/no, 1/yes |
| (8) | Left Collision Flag | - | Automatically set when there is a collision with a left "wall" |
| (9) | Right Collision Flag | - | Automatically set when there is a collision with a right "wall" |
| (10) | "Floor" Collision Flag | - | Automatically set when there is a collision with a "Floor" |
| (11) | "Ceiling" Collision Flag | - | Automatically set when there is a collision with a "Ceiling" |